==== Special State ==== The system introduces Special States, which are exclusive combat or utility modes tied to each vocation. A player can activate one state at a time per profession, gaining powerful bonuses. These states fundamentally modify core combat attributes such as damage or survivability. Each profession has its own unique Special States: -------------------------------------- ==== Elite Knight ==== **Protector (Utamo Tempo)** Reduces all mele skill values by 5% Increases shielding effectiveness to 220% **Blood Rage (Utito Tempo)** Increases melee skills by 30% Sets shielding to 0 --------------------------------- ==== Elder Druid / Master Sorcerer ==== **Mana Barrier** When incoming damage would be lethal, the remaining damage is redirected to mana instead of health. Mana is consumed at a multiplier rate instead of HP loss. If incoming damage ≥ current HP: Player survives at 1 HP minimum Excess damage is converted into mana loss using: {mana lost} = {remaining damage} × 8 **Magical Power** Increases Magic Level by 30%.