regeneration_system
Differences
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| regeneration_system [2024/05/02 18:11] – admin | regeneration_system [2024/05/02 18:12] (current) – admin | ||
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| Character has a base regeneration related to vocation and an **additional one** that is calculated based on the character' | Character has a base regeneration related to vocation and an **additional one** that is calculated based on the character' | ||
| - | HP regen = hp_per_lvl * lvl / 50 | + | HP regen = hp_per_lvl * lvl / 50 (approximately 2% max hp) |
| - | MP regen = mp_per_lvl * lvl / 100 | + | MP regen = mp_per_lvl * lvl / 100 (approximately 1% max mp) |
| Tick rate = 2s | Tick rate = 2s | ||
regeneration_system.txt · Last modified: by admin
