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regeneration_system

Regeneration System

Character has a base regeneration related to vocation and an additional one that is calculated based on the character's level

HP regen = hp_per_lvl * lvl / 50 (approximately 2% max hp)

MP regen = mp_per_lvl * lvl / 100 (approximately 1% max mp)

Tick rate = 2s

regeneration_system.txt · Last modified: by admin

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